A little bit about painting black on the Engineer of Krieg.
As you know, there has three variations of black
tones: warm, cold and conditionally neutral. In this miniature, three versions
of cold black were used, their differences should show the difference in the
materials that they imitate.
The second version of black was used for painting
a Big Black Shotgun. I added a little
bit of Andrea Blue (Vallejo Model Color) to the mixture of Black and Dark Sea
Blue and highlighted it to pure white. Here I made a strong contrast to achieve
a greater glare effect, and added bluish reflexes to further visually separate
the shotgun from the armor.
For matte clothes, I chose the mixture of Flat Black
(Andrea Color) and Cantabric Blue (Scalecolor) and highlighted it up by first
adding a bit of Marengo (Pacific88 Art Color) and then Pearl White (Pacific88
Art Color). Here, the most matte paints (in contrast to Vallejo) were
deliberately taken, and slightly more careless highlights were made to show the
texture of the material.
Despite the fact that all three of the above recipes
are cold black, they are quite different in degree of coldness in order to give
a contrast of the warmth of the shades with each other. Also, the difference in
the contrast and "smoothness" of the painting allows you to visually
divide the materials of the parts and surfaces of the miniature, which, I hope,
I managed to achieve.
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